

Magic the Gathering's Creator Wants to Create an Even Better Game
Since bursting onto the scene in the mid-1990s, Magic the Gathering has become one of the most popular games of all time, with millions of players collecting cards to battle each other in an imaginary fantasy realm. But Magic's early success came with a problem: the price of the game's most powerful and rare cards…
We score an episode from what we can actually measure — its reach and engagement, what listeners say about it, and what it covers. We don't have those signals for this one yet, so it doesn't get a number.
Buzzmeter says it's buzzing across platforms — the Hive Vote says whether the people who actually listened liked it.
Rate this episode
Add your vote to the Hive — listeners rate every episode after they finish.
- No reviews yet — be the first.
Similar episodes from other shows
More like Odd Lots →
"They fall behind and are slowly crushed" - Board Games and Economics with Richard Garfield

How do you make an addictive video game?

The Rise of Prediction Markets

Revolutionizing Economics By Studying People In The Real World With John List
One great episode in your inbox, daily — free.
One email a day, unsubscribe anytime. No spam, ever.